Implementing Minimax AI for Bagchal: Asymmetric Game Tree Search
Technical implementation of minimax algorithm with alpha-beta pruning for Bagchal, addressing asymmetric gameplay and evaluation function optimization.
Technical implementation of minimax algorithm with alpha-beta pruning for Bagchal, addressing asymmetric gameplay and evaluation function optimization.
Technical implementation of a 3-bit virtual machine in Go with minimax search for self-replicating program generation.
Technical implementation of Cloudflare WARP client on Arch Linux including configuration management, network mode selection, and performance tuning.